Gods and religion

In Eberron, most people identify with churches rather than a specific patron deity. Religions in Eberron are not in general specific to a race, although both the elven Undying Court and the kalashtar Path of Light are not commonly worshipped by other races. Furthermore, the gods neither walk the earth, nor can be visited by means of planar travel. If they even exist at all is a question open for debate. Divine magic, however, clearly exists and most people believe it originates from the gods.

Alignment and the gods

The idea that good people can do evil is a central concept in Eberron. As a result, clerics have no alignment restrictions whatsoever. A cleric may be punished by the church for violating the tenets of the faith, but alignment doesn’t affect any class abilities. Thus, a cleric of the Silver Flame might be greedy or corrupt, or perhaps loyal to the church but willing to torture and kill in the interest of the “greater good”.

Churches and gods

The Sovereign Host

The Sovereign Host is the most commonly worshipped pantheon of deities in Khorvaire. Most followers worship the Host as a whole, offering prayers to different deities in different situations. Clerics are often devoted to the entire pantheon instead of a specific patron deity. The pantheon as a whole is Good. The Host’s favored weapon is the longsword.

  • Arawai, goddess of fertility, plant life and abundance. She is the sister of Balinor and the Devourer, and the mother of the Fury.
  • Aureon, god of knowledge, lore and magic. He is the brother of Onatar, the husband of Boldrei and the origin of the Shadow.
  • Balinor, god of the hunt and animal life. He is the brother of Arawai and the Devourer.
  • Boldrei, goddess of community. She is the wife of Aureon.
  • Dol Arrah, goddess of honorable combat, self-sacrifice and sunlight. She is the sister of Dol Dorn and the Mockery.
  • Dol Dorn, god of courage, bodily strength and martial training. He is the brother of Dol Arrah and the Mockery.
  • Kol Korran, god of commerce, trade and money. He is the son of Olladra and Onatar, and the twin brother of the Keeper.
  • Olladra, goddess of luck and plenty. She is the wife of Onatar and the mother of Kol Korran and the Keeper.
  • Onatar, god of crafts, industry and fire. He is the brother of Aureon, the husband of Olladra and the father of Kol Korran and the Keeper.
The Dark Six

The Dark Six are deities cast out of the Sovereign Host because of their evil ways. Like most gods of Eberron, the Dark Six do not have any direct influence in the world, and there is no conclusive evidence that they even exist. The Dark Six are worshipped by criminals, outcasts, and various monsters. However, many non-evil characters pay tribute to them-—a sailor might make an offering to appease the Devourer, to ensure his next voyage will not be hindered by the sea god. The Dark Six scheme against the Sovereign Host, each for differing reasons, and their followers likewise scheme against followers of the Sovereign Host.

  • The Devourer, lord of the deep, deity of the destructive power of nature. He is the brother of Arawai and the father of the Fury.
  • The Fury, the embodiment of passion, deity of passion driven to madness. She is the daughter of Arawai and the Devourer.
  • The Keeper, master of death, deity of death and decay. He is the son of Olladra and Onatar, and the twin brother of Kol Korran.
  • The Mockery, god of treachery over honor. He is the brother of Dol Arrah and Dol Dorn.
  • The Shadow, dark magician, deity of dark magic and the corruption of nature. He is the literal shadow of Aureon.
  • The Traveler, the great trickster, deity of cunning and deception. He seems to have no connection to other deities.
Other religions

The Silver Flame
The Blood of Vol
Thir (the religion of the dragons)
The Path of Light (il-Yannah)
The Path of Inspiration
The Undying Court
The Keepers of the Past
Cults of the Dragon Below
Deities of the dragons
Vulkoor

What’s in a soul?

When a sentient mortal dies, its soul travels to Dolurrh. In Dolurrh, memories fade until the soul is but a shadow of its former self. This bleak reality is the foundation of the Blood of Vol’s battle against death. Other faiths, however, have a more positive outlook concerning the fate of the dead. The Sovereign Host asserts that Dolurrh is a gateway, not a conclusion. The fading of memory is a reflection of the soul’s transition to the higher realm where the Sovereigns dwell. What’s left behind in Dolurrh is merely a cast-off husk, like a snake’s abandoned skin. The church of the Silver Flame holds a similar belief, asserting that cleansing in Dolurrh is required before a soul can join with the Silver Flame. Asmodeus believes that the power of the Flame and the Sovereigns is a direct reflection of the souls devoted to them. Rather than winning allegiance through faith, he is stealing souls with his pacts. He believes that he can fuse these souls into a divine power battery his own personal answer to the Silver Flame.

Gods and religion

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