The story of the githyanki starts with the beings know as the daelkyr, as in Eberron, all aberrations share a common bond. Thousands of years ago, the daelkyr led an extraplanar incursion into Eberron. True lords of madness, these shapers of flesh brought with them a host of horrors from the plane of Xoriat. As the daelkyr sank their talons into Eberron, they twisted and corrupted any other creatures unfortunate enough to fall into their clutches. Eventually, the shapers of flesh were defeated and sealed in the underworld of Khyber, where they continue to create new terrors even now. Many aberrations — including beholders, mind flayers, and grell — are natives of Xoriat brought to Eberron by the daelkyr. Of these, the mind flayers are the chief servants of the daelkyr.

Eberron is not the first world that the daelkyr have attacked. Mind flayers were created when the daelkyr destroyed the native world of the gith races. The githzerai and githyanki are descendants of those few survivors who fled to Kythri in Khyber, and the Sea of Syberis, while the mind flayers are descended from survivors of the gith progenitor race who were twisted in the same manner as the dolgaunts and dolgrims.

When the Gatekeepers severed the connection to Xoriat, the githyanki and githzerai took the opportunity to turn on their mind flayer masters, escaping their slavery en masse. But the two gith races were part of different slave castes and couldn’t get along once they had won their freedom. The githyanki retreated to Syberis, lured by its timeless qualities, while the githzerai went to Kythri to get as far away from the mind flayers as possible. A few githyanki and githzerai stayed on Eberron, and Katal Hazath is one of their communities.

The githyanki and githzerai are bitter rivals who aren’t above raiding each other’s communities, but they are united in their hatred of the mind flayers and anything else that hails from Xoriat. Even rival gith communities sometimes band together to enter Khyber and ensure that the magic seals imprisoning powerful remnants of the Xoriat interlopers remain strong. Other gith communities unite simply to kill as many mind flayers as they can.

The githyanki are pirates of the Sea of Syberis who work to conquer other worlds for their own ends. The current Githyanki overlord, Vlaakith CLVII, God-Empress of the githyanki, is the last of her line and a brutal tyrant whom has been constantly wasting her soldiers in endless wars of conquest.

Githyanki society is matriarchal, with the women holding almost all of the positions of importance. It is a military dictatorship, with the soldiers ruling over the common citizenry of the githyanki whom themselves are the overlords of a vast slave culture of beings taken from other worlds to handle most of the common labour in the githyanki’s floating cities in the Sea of Syberis.

The githyanki are a brutal and savage people who consider all other species beneath them. Honour is of paramount importance but it provides no prohibitions against backstabbing, lying, and treachery to achieve victory. In fact, it encourages it so long as it’s against non-githyanki. Githyanki love hunting aberrations for sport and it is their greatest personal honour. Claiming the skulls of aberrations is the one area where even slaves can earn respect.

Githyanki are the only race in Eberron known to have access to magical ships that can cross the Sea of Syberis. Githyanki technology is otherwise fairly similar to Khorvaire’s, with psionics generally replacing the role of magic.

At some point in their history the githyanki discovered psionics. The nature of their relationship with the quori is unknown.

Gith and the githzerai

Some say Gith was the personal bodyguard of a powerful daelkyr, while others claim she was only a lowly foot soldier and little more than a child. But her mental and physical powers were great, and her rage, hatred, power, and charisma was sufficient to take advantage of the defeat of the daelkyr by the Gatekeepers, and guide the slaves of the illithids to victory. Not every daelkyr or illithid stronghold fell, but the ties that bound them together were broken, and even today the mind flayers have not recovered from their masters’ defeat. Those that did not escape hid themselves away in Khyber, vowing to rebuild their strength and take vengeance against their treacherous former slaves, something they have not managed to do.

Having won the war, Gith continued to treat her people (who would become known as the githyanki, a word meaning “children of Gith”) as a conquering army rather than a free people. Having just won a war, and despite not being trapped in Khyber by the seals of the Gatekeepers as the aberrations were, she prepared to launch a new war, an Eternal Crusade that would exterminate every last illithid once and for all.

While some githyanki were comforted by Gith’s military discipline, others chafed against it. One leader, Zerthimon, was the most vocal of the dissidents. He claimed that Gith would replace the illithid tyranny with her own, and that though she had been successful in the past as a leader of war, she was unfit to lead the People in peace. He called for her to step down. Gith refused, but Zerthimon and his followers would not allow themselves to be ruled by a new tyrant. Having just won a war, now a civil war began among the githyanki, with Zerthimon’s loyalists battling Gith’s.

What happened to Zerthimon is a matter of dispute. Some say Zerthimon was killed, while others say he defeated Gith in single combat, but chose to spare her life. Regardless, the followers of Zerthimon—now known as the githzerai, or “those who spurn Gith”—retreated to Kythri, the Churning Chaos, deep within the Elemental Chaos of Khyber. Meanwhile, the losses the githyanki sustained in their war were too great for Gith to continue her crusade, so they retreated to the conquered illithid settlements in the Sea of Syberis, to rebuild their numbers to the point when they could exterminate both the illithids and the githzerai.

Soon after, a wizard called Vlaakith began advising Gith in matters of state. It was Vlaakith who advised Gith to find allies to help their diminished people survive. When no god would treat with her and negotiations with the chaotic slaadi failed, she traveled to Baator, the Nine Hells, where she spent time negotiating with the archdevil Dispater. Dispater’s price, however — the souls of all githyanki — was too high for her to contemplate. Dispater had other ways of manipulating those foolish enough to bargain with him, however, and he suggested she meet with Ephelomon, the red dragon consort of Tiamat, to see if she could make a bargain with the Dragon Queen similar to the bargain between Tiamat and Baator that permitted the devils to borrow Tiamat’s abishai. With all other possibilities of alliance having failed, Gith somehow traveled to Tiamat, bound as she is under Argonnessen. After this audience, Ephelomon agreed to send a wing of red dragons for the githyanki to ride in exchange for the aid of the githyanki whenever Tiamat required it. Dispater suggested that a hostage would be required to seal the deal, so Gith agreed to become Dispater’s prisoner in his iron city of Dis, thereby giving Dispater the soul of one of the greatest rebel leaders who ever lived. Ephelomon came to Syberis alone and gave Vlaakith, whom Gith had designated her successor, a magical scepter that symbolized the Daughter of Khyber’s acceptance of the pact.

Vlaakith continued to rule as queen of the githyanki, and after her death her scepter passed to Vlaakith II, and thence to Vlaakith III, and so on until the reign of the current queen, Vlaakith CLVII. The githyanki have become somewhat fragmented, forming isolated groups instead of a single nation. Though they almost all ultimately serve their revered Lich-Queen, each group has their own separate goals as well.


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